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<channel>
	<title>Lucas Gonze's blog &#187; gamestrument</title>
	<atom:link href="http://gonze.com/blog/category/gamestrument/feed/" rel="self" type="application/rss+xml" />
	<link>http://gonze.com/blog</link>
	<description>internet music technology since ~2002</description>
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		<item>
		<title>play auditorium</title>
		<link>http://gonze.com/blog/2008/12/09/play-auditorium/</link>
		<comments>http://gonze.com/blog/2008/12/09/play-auditorium/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 19:30:06 +0000</pubDate>
		<dc:creator>Lucas Gonze</dc:creator>
				<category><![CDATA[gamestrument]]></category>

		<guid isPermaLink="false">http://gonze.com/blog/?p=892</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p>Another music-making game: <a href="http://www.playauditorium.com/">play auditorium</a>. </p>

<p>This is a pretty cool puzzle which I enjoyed learning about.  OTOH it&#8217;s not ultimately about musical creativity.  Is the output expression and art, or is it high score?  Guitar Hero is not for music making; ditto Play Auditorium.</p>

<p>Link via steveray, then <a href="http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/#comments">createdigitalmusic</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://gonze.com/blog/2008/12/09/play-auditorium/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>monome as turntable</title>
		<link>http://gonze.com/blog/2008/12/08/monome-as-turntable/</link>
		<comments>http://gonze.com/blog/2008/12/08/monome-as-turntable/#comments</comments>
		<pubDate>Mon, 08 Dec 2008 17:59:50 +0000</pubDate>
		<dc:creator>Lucas Gonze</dc:creator>
				<category><![CDATA[gamestrument]]></category>

		<guid isPermaLink="false">http://gonze.com/blog/?p=875</guid>
		<description><![CDATA[The glitch musician Bit Basic, who made the excellent Grating Rainbows netalbum on Monotonik, has created a&#8230; Max/MSP patch for the &#8216;monome&#8217; interface called &#8216;dj64&#8242;. It allows the user to model the actions of conventional turntables dj64 for Monome &#8211; by Bitbasic from simon on Vimeo. Thinking about the monome in terms of the convergence [...]]]></description>
			<content:encoded><![CDATA[<p>The glitch musician Bit Basic, who made the excellent <a href="http://www.archive.org/details/mtk186" class="playthispage">Grating Rainbows</a> netalbum <a href="http://www.mono211.com/content/releases/mtkmp186.html">on Monotonik</a>, has created a&#8230;</p>

<blockquote>Max/MSP patch for the &#8216;monome&#8217; interface called &#8216;dj64&#8242;. It allows the user to model the actions of conventional turntables</blockquote>

<object width="400" height="302"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1333520&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=1333520&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="302"></embed></object><br /><a href="http://vimeo.com/1333520">dj64 for Monome &#8211; by Bitbasic</a> from <a href="http://vimeo.com/user284342">simon</a> on <a href="http://vimeo.com">Vimeo</a>. 

<hr />

<p>Thinking about the monome in terms of the convergence of music making and gaming, this casts the turntable as a primitive ancestor of the handheld game console.</p>

<hr />

<p>P.S.: I turned <a href="a href="http://www.archive.org/details/mtk186"">that audio page on Internet Archive</a> into a playlist by incorporating <a href="http://goose.wikia.com/">Goose/Yahoo Media Player/FoxyPlayer</a> and linking with this syntax:</p>

<pre>&lt;a 
href="http://www.archive.org/details/mtk186" 
class="playthispage">
  Grating Rainbows
&lt;/a>
</pre>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>games vs streams</title>
		<link>http://gonze.com/blog/2008/12/04/games-vs-streams/</link>
		<comments>http://gonze.com/blog/2008/12/04/games-vs-streams/#comments</comments>
		<pubDate>Thu, 04 Dec 2008 16:31:33 +0000</pubDate>
		<dc:creator>Lucas Gonze</dc:creator>
				<category><![CDATA[gamestrument]]></category>

		<guid isPermaLink="false">http://gonze.com/blog/?p=840</guid>
		<description><![CDATA[What are the economic prospects for in-game music making? October sales numbers for video game-related products, set against the background of a 1% overall drop, from allheadlinenews.com: hardware sales up 5% software up 35% total up 7% Not that the news is all good by any means, but relatively speaking it seems to be the [...]]]></description>
			<content:encoded><![CDATA[<p>What are the economic prospects for in-game music making?  </p>

<p>October sales numbers for video game-related products, set against the background of a 1% overall drop, from <a href="http://www.allheadlinenews.com/articles/7013205992">allheadlinenews.com</a>:</p>

<ul>
<li>hardware sales up 5%</li>
<li>software up 35%</li>
<li>total up 7%</li>
</ul>

<p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=20929">Not that the news is all good by any means</a>, but relatively speaking it seems to be the cream of the economy.  Compare this situation to the one that ad-sponsored music streamers like Pandora and iMeem are facing; the online ad market is in freefall, but the royalties they owe on streams are the same.    </p>

<p>Thanks to <a href="http://twitter.com/Gurdonark/statuses/1037855544">gurdonark</a> for the link.</p>]]></content:encoded>
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		<title>DIY gamestrument console</title>
		<link>http://gonze.com/blog/2008/12/01/diy-gamestrument-console/</link>
		<comments>http://gonze.com/blog/2008/12/01/diy-gamestrument-console/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 20:03:01 +0000</pubDate>
		<dc:creator>Lucas Gonze</dc:creator>
				<category><![CDATA[gamestrument]]></category>

		<guid isPermaLink="false">http://gonze.com/blog/?p=806</guid>
		<description><![CDATA[Christopher Andersson brought up the stribe, which is is an 8-channel multi-touch controller for music or video software. and is partly based on monome 40h, which is a reconfigurable grid of sixty-four backlit buttons. 40h and Stribe are open source. If I&#8217;m getting this right, the situation is DIY consoles for gamestruments.]]></description>
			<content:encoded><![CDATA[<p><a href="http://dirtypotato.com/">Christopher Andersson</a> <a href="http://gonze.com/blog/2008/11/29/794/#comment-1941">brought up</a> <a href="http://www.soundwidgets.com/stribe/">the stribe</a>, which is <q>is an 8-channel multi-touch controller for music or video software.</q> and is partly based on <a href="http://www.monome.org/40h/">monome 40h</a>, which is <q>a reconfigurable grid of sixty-four backlit buttons</q>.  40h and Stribe are open source.  </p>

<p>If I&#8217;m getting this right, the situation is DIY consoles for gamestruments.</p>

<object width="425" height="349"><param name="movie" value="http://www.youtube.com/v/GPdf6tlKeTw&#038;hl=en&#038;fs=1&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/GPdf6tlKeTw&#038;hl=en&#038;fs=1&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="349"></embed></object>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>gamestrument star</title>
		<link>http://gonze.com/blog/2008/12/01/gamestrument-star/</link>
		<comments>http://gonze.com/blog/2008/12/01/gamestrument-star/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 19:50:11 +0000</pubDate>
		<dc:creator>Lucas Gonze</dc:creator>
				<category><![CDATA[gamestrument]]></category>

		<guid isPermaLink="false">http://gonze.com/blog/?p=800</guid>
		<description><![CDATA[This is the official music video for the song &#8220;Ready for the Floor&#8221; by Hot Chip: This cover version played on the Tenori-on has 100,407 views: Greg describes the situation this way: I came across the Tenori-on a while back because of Little Boots. She’s a YouTube phenom who use it and quite a strong [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i465.photobucket.com/albums/rr15/littlebootsphotos2/CIMG0035_2.jpg" alt="Little Boots on stage" /></p>

<p><a href="http://www.youtube.com/watch?v=AW94AEmzFhQ&#038;feature=related">This is the official music video for the song &#8220;Ready for the Floor&#8221; by Hot Chip</a>:</p>

<object width="425" height="349"><param name="movie" value="http://www.youtube.com/v/AW94AEmzFhQ&#038;hl=en&#038;fs=1&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/AW94AEmzFhQ&#038;hl=en&#038;fs=1&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="349"></embed></object>

<p><a href=" http://www.youtube.com/watch?v=N6tLRCDqJ2c">This cover version played on the Tenori-on</a> has 100,407 views:</p>

<object width="425" height="349"><param name="movie" value="http://www.youtube.com/v/N6tLRCDqJ2c&#038;hl=en&#038;fs=1&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/N6tLRCDqJ2c&#038;hl=en&#038;fs=1&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="349"></embed></object>

<p><a href="http://urbanhonking.com/ideasfordozens">Greg</a> describes the situation <a href="http://gonze.com/blog/2008/11/29/794/#comment-1943">this way</a>:</p>

<blockquote>I came across the Tenori-on a while back because of Little Boots. She’s a YouTube phenom who use it and quite a strong voice to do excellent covers [...]. It’s interesting how the game-nature of the tenori-on masks what is a relatively sophisticated beat programming and singing performance on her part.</blockquote>

<P>More Little Boots:</P>
<ul>
<li><a href="http://www.youtube.com/user/littlebootsvideos">her YT channel</a>.</li>
<li><a href="http://www.littlebootsmusic.co.uk">her web site</a></li>
</ul>

<p>Choice LB quote: <q>fun is the new cool</q>.  Fuck if she isn&#8217;t right.  Goddamn that&#8217;s a great way of articulating the YouTube esthetic.  </p>

<p><a href="http://lineout.thestranger.com/lineout/archives/2008/11/20/fun_is_the_new_cool">A LB fan blog</a>:</p>

<blockquote>
Let us bask in the glow of Little Boots.

Little Boots is from Blackpool, England.

[...]  let&#8217;s assume she&#8217;s not hiding a debut album of dire, mid-paced, excitement-killing — quote-fingers! — mature songs, throwing it all away already.

Popjustice writes, &#8220;Little Boots is a totally bullet-proof 21st century popstar. This is Kylie and the Pet Shop Boys all in one person.&#8221;

Little Boots is, in other words, a single girl&#8217;s celebration of pop. Modern but not pretentious. Sophisticated but not snide. Fantastic in a bright, talented, left-field, sometimes ridiculous, and promisingly unique sort of way.

Little Boots wants us to believe that she will never let us down.

Little Boots can make pop a better place.

Little Boots says, &#8220;Fun Is The New Cool&#8221;.

100% fan-crush.
</blockquote>

]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title></title>
		<link>http://gonze.com/blog/2008/11/29/794/</link>
		<comments>http://gonze.com/blog/2008/11/29/794/#comments</comments>
		<pubDate>Sun, 30 Nov 2008 01:21:59 +0000</pubDate>
		<dc:creator>Lucas Gonze</dc:creator>
				<category><![CDATA[gamestrument]]></category>

		<guid isPermaLink="false">http://gonze.com/blog/?p=794</guid>
		<description><![CDATA[Videos of a couple more convergence game-instrument hybrid combo thingamawhatzits, pointed out to me by Anselm Hook &#8211; The Tenori-on vibes like a Game Boy or other handheld game console: Jazzmutant lemur is based on Ableton and Reason:]]></description>
			<content:encoded><![CDATA[<p>Videos of a couple more convergence game-instrument hybrid combo thingamawhatzits, pointed out to me by <a href="http://hook.org/">Anselm Hook</a> &#8211;</p>

<p><a href="http://www.global.yamaha.com/tenori-on">The Tenori-on</a> vibes like a Game Boy or other <a href="http://en.wikipedia.org/wiki/Handheld_game_console">handheld game console</a>:</p>

<object width="425" height="349"><param name="movie" value="http://www.youtube.com/v/_SGwDhKTrwU&#038;hl=en&#038;fs=1&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_SGwDhKTrwU&#038;hl=en&#038;fs=1&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="349"></embed></object>

<p><a href="http://www.youtube.com/watch?v=X_BMnwIbWJw">Jazzmutant lemur</a> is based on Ableton and Reason:</p>

<object width="425" height="349"><param name="movie" value="http://www.youtube.com/v/X_BMnwIbWJw&#038;hl=en&#038;fs=1&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/X_BMnwIbWJw&#038;hl=en&#038;fs=1&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="349"></embed></object>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Ocarina</title>
		<link>http://gonze.com/blog/2008/11/21/ocarina/</link>
		<comments>http://gonze.com/blog/2008/11/21/ocarina/#comments</comments>
		<pubDate>Fri, 21 Nov 2008 18:08:25 +0000</pubDate>
		<dc:creator>Lucas Gonze</dc:creator>
				<category><![CDATA[gamestrument]]></category>

		<guid isPermaLink="false">http://gonze.com/blog/?p=783</guid>
		<description><![CDATA[The iPhone &#8220;Ocarina&#8221; app fits the gamestrument model.]]></description>
			<content:encoded><![CDATA[<p>The iPhone &#8220;<a href="http://www.techcrunch.com/2008/11/18/ocarina-surges-to-top-paid-iphone-app-position/">Ocarina</a>&#8221; app fits the <a href="http://gonze.com/blog/2008/11/15/stop-me-if-youve-heard-this-one-before/">gamestrument</a> model.</p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>gamestrument #2</title>
		<link>http://gonze.com/blog/2008/11/16/gamestrument-2/</link>
		<comments>http://gonze.com/blog/2008/11/16/gamestrument-2/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 23:21:19 +0000</pubDate>
		<dc:creator>Lucas Gonze</dc:creator>
				<category><![CDATA[gamestrument]]></category>

		<guid isPermaLink="false">http://gonze.com/blog/?p=774</guid>
		<description><![CDATA[sull posts a screencast of his session with the innerpartysystem gamestrument, in which he gets high score. Question: how would you do &#8220;high score&#8221;? Couldn&#8217;t you have ratings on these things to enable that? Question: is it possible to have really different expressions in a gamestrument, or is the expressive range more limited than that? [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twitter.com/sull">sull</a> posts <a href="http://blip.tv/file/1438635">a screencast of his session</a> with the innerpartysystem gamestrument, in which he gets high score.</p>

<p>Question: how would you do &#8220;high score&#8221;?  Couldn&#8217;t you have ratings on these things to enable that?</p>

<p>Question: is it possible to have really different expressions in a gamestrument, or is the expressive range more limited than that?  Is there more than one song in a given set of samples, or are all jams pretty much the same?</p>

<hr />

<p>Greg brings up r2dj and Bloom as relations if not siblings to innerpartysystem.  I did play with Bloom, though not a lot.  And with r2dj I watched the tutorial but didn&#8217;t snag it myself.</p>

<p>These are both generative music apps which accept input from the user.  They&#8217;re different from the innerpartysystem app in the way that the user/player interacts.  In innerpartysystem the user is directly triggering music events in real time, while in r2dj and Bloom the user is tweaking parameters.   An r2dj creator is writing software to react to the runtime environment.  In Bloom the creator is injecting randomness in a John Cage-inspired style.</p>

<p>Anybody out there gotten closer to them than this?  </p>]]></content:encoded>
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		</item>
		<item>
		<title>birth of the gamestrument</title>
		<link>http://gonze.com/blog/2008/11/15/stop-me-if-youve-heard-this-one-before/</link>
		<comments>http://gonze.com/blog/2008/11/15/stop-me-if-youve-heard-this-one-before/#comments</comments>
		<pubDate>Sat, 15 Nov 2008 21:12:54 +0000</pubDate>
		<dc:creator>Lucas Gonze</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gamestrument]]></category>
		<category><![CDATA[instruments]]></category>
		<category><![CDATA[participatory music]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://gonze.com/blog/?p=766</guid>
		<description><![CDATA[Embed: No embed: http://innerpartysystem.shuffl.es/dontstop?r=63 That is fucking wondrous. First of all, the impact of in-browser-music-making is not trivial or obvious. You can&#8217;t be blase about it. But beyond that, what&#8217;s striking about this particular hack is how high-level it is. It pulls the end user up several levels from decisions like the selection of video [...]]]></description>
			<content:encoded><![CDATA[<p>Embed:</p>

<embed src="http://shuffl.es/go/63" type="application/x-shockwave-flash" width="336" height="280"></embed>

<p>No embed: <a href="http://innerpartysystem.shuffl.es/dontstop?r=63">http://innerpartysystem.shuffl.es/dontstop?r=63</a></p>

<p>That is fucking wondrous.</p>

<hr />

<p>First of all, the impact of in-browser-music-making is not trivial or obvious.  You can&#8217;t be blase about it.</p>

<p>But beyond that, what&#8217;s striking about this particular hack is how high-level it is.  It pulls the end user up several levels from decisions like the selection of video clips or specification of harmonic progressions.  The user is closer to the level of a music game like Guitar Hero, except that game play is open ended.  You don&#8217;t score points by playing this game, you make music.</p>

<hr />

<p>It would be cool to use a selection of these open-ended-music-games as the DJ for a party.  Maybe there would be a person selecting and queuing up the games, so that there was some kind of playlist.  The overall impression would be similar to parties where the music is coming from people doing Rock Band or Guitar Hero.</p>

<hr />

<p>Know of anything similar out there?  Instruments verging on games and vice versa?</p>

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